Why I purchased Torque3D Game Engine?

Filed Under (Uncategorized) by admin on 24-08-2010

I was looking to a Game  Engine to create my game. I went through many game engine and end up with Torque3d. It fit in all aspect of my game requirements and budget. Here  is why is purchased Torque 3D:

  • It has inbuilt  Terrain Editor, River & Road Editors, Particle Editor, Material Editor, Shape Editor, Decal Editor.
  • Various levels of project can be managed easily from Torque Toolbox.
  • It render engine has been designed for next generation hardware and consoles. Some of its rendering featuresv are – Per-pixel dynamic lighting, Normal & parallax occlusion mapping, Extensible set of shaders (GLSL / HLSL),  Volumetric fog and light, etc.
  • Its Web Publishing tool can deploy a project into web browser in second.
  • Torque’s industry leading networking code is unmatched for latency sensitive, scalable multi-player interaction.
  • TorqueScript is a fast, easy to use C++ like scripting language that ties all the various elements of a project together. Most game functions can be programmed in TorqueScript.
  • It has lots of Addon and lowest price.
  • It community is very active and helpful.
  • The cost of Torque3D is just $100.
  • I can get the source code for just $1000.

I have purchased it and enjoying it exploring.

Show case Torque3D